Monday, December 29, 2008

Engaging the Online Learner or Computer Networks

Engaging the Online Learner: Activities and Resources for Creative Instruction

Author: J Ana Donaldson

Engaging the Online Learners includes an innovative framework—the Phases of Engagement—that helps instructors become more involved as knowledge generators and cofacilitators of a course. The book also provides specific ideas for tested activities (collected from experienced online instructors across the nation) that can go a long way to improving online learning. Engaging the Online Learner offers the tools and information needed to:



• Convert classroom activities to an online environment and use online activities in a classroom-based course


• Assess the learning that occurs as a result of collaborative activities


• Phase-in activities that promote engagement among online learners


• Help online learners use online tools


• Build peer interaction through peer partnerships and team activities


• Create authentic activities


• Implement games and simulations



Table of Contents:
Prefaceix
The Authorsxiii
Part 1Constructing Activities to Engage Online Learners1
1Engaged Learning in an Online Environment3
Engaged Learning in the Online Environment6
Guiding Learners to Engage Online9
Appropriate Activities for Each Phase12
Summary13
2Designing Online Engagement16
Adapting Classroom-Based Activities17
Meeting the Needs of Online Learners19
Choosing an Effective Communication Tool20
Summary23
3Measuring Online Engaged Learning24
Analyzing the Quality of Critical Thinking25
Discussion Analysis Tools26
Rubrics26
Team Assessments27
Reflective Self-Assessments31
Summary31
Part 2Activities to Engage Online Learners35
4Learning to Use Online Tools37
Building Students' Skills in Using the Necessary Tools37
Skill-Building Activities to Try39
Skills Survey40
Drag and Drop41
Library Search42
I Can Find That43
Scavenger Hunt44
Syllabus Quiz45
5Online Icebreakers46
Characteristics of an Effective Icebreaker47
Icebreakers to Try48
Bingo49
Classmate Quiz50
Lineup51
Lost in Space52
Name That Movie53
One Word54
Portrait55
Room with a View56
Snowball57
Things57
Truths and Lies58
What Kind of Animal?58
Why Are We Together?59
6Peer Partnership and Team Activities60
Moving Dyads to Teams61
Peer Partnership and Team Activities to Try63
Contest of the Week64
Dyad Debate65
Group Contract66
How's My Driving?67
Medieval Shield69
Progressive Project70
Structured Chat71
Structured Discussion72
7Reflective Activities73
Characteristics of an Effective Reflective Activity74
Reflective Activities to Try75
Aha!76
Bumper Sticker77
Critical Insight78
I Didn't Know That79
IRAs80
More Words to Lead By81
Picture82
Summary Words83
8Authentic Activities84
Characteristics of an Effective Authentic Activity85
Authentic Activities to Try86
Case Study87
Celebrity Chat88
Cross-Region Discussion89
Team Problem Solving90
Pyramid91
Social Responsibility92
9Games and Simulations93
Characteristics of an Effective Game or Simulation94
Games and Simulations to Try95
Group Problem-Based Learning96
Jilligan's Island101
Spreadsheets103
Virtual Field Trips104
WebQuest105
10Learner-Led Activities106
Activities Led by Individuals Versus Teams106
Conveying Outcomes107
Choosing the Type of Activity107
Adequate Orientation and Planning Time107
What Do Learners Think About Learner-Led Activities?109
Examples of Learner-Led Activities110
Example 1111
Example 2112
Example 3114
Example 4118
References121
Index125

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Computer Networks: A Systems Approach

Author: Larry L Peterson

Computer Networks, 4E is the only introductory computer networking book written by authors who have had first-hand experience with many of the protocols discussed in the book, who have actually designed some of them as well, and who are still actively designing the computer networks today.

This newly revised edition continues to provide an enduring, practical understanding of networks and their building blocks through rich, example-based instruction. The authors' focus is on the why of network design, not just the specifications comprising today's systems but how key technologies and protocols actually work in the real world to solve specific problems. The new edition makes less use of computer code to explain protocols than earlier editions. Moreover, this new edition shifts the focus somewhat higher in the protocol stack where there is generally more innovative and exciting work going on at the application and session layers than at the link and physical layers.

* Completely updated with new sidebar discussions that cover the deployment status of protocols described in the book.
* Addition of sizeable number of new exercises and solutions.
* Downloadable Opnet network simulation software and lab experiments manual.
* New and revised instructor support material, including Powerpoint slides, eps version of figures appearing in the text; sample exams; lecture notes; UNIX sockets programming assignments.



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